E-sports and Olympic Games: a journalistic criticism





E-Sports, Olympic Games, Electronic games, Journalistic Criticism


E-sports can be considered a current sporting phenomenon, as they have gone through several historical processes, transformations, ruptures, continuities and discontinuities from the second half of the 20th century onwards. That said, the research had as general objective to understand the possibility of E-sports being inserted in the Olympic Games, thus, positive and negative nods on this issue were debated with a contemporary journalistic article. The study had specific objectives: i) to contextualize Esports; ii) present concepts, degree of popularity and legitimacy of the modality; iii) investigate the practice and its relations with youth and industry. This study presented itself methodologically as an opinion article in essay format. It was concluded that E-sports still have some resistance on the part of agents in the sports field, with a view to entering the Olympic Games - there is a need for more maturity in the relations between E-sports and IOC.


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Author Biographies

Bruna Santana Anastácio, Federal University of Santa Catarina - UFSC

Graduation in Physical Education - Degree from the Federal University of Santa Catarina (2014). Degree in Pedagogy from Faculdade Educacional da Lapa - FAEL (2019). Master in Education in the Education and Communication line of the Graduate Program in Education at the Federal University of Santa Catarina (2016). PhD in Education in the line of Education and Communication of the Graduate Program in Education at the Federal University of Santa Catarina. She acted as a teacher in the Continuing Education Course at School Councils-EAD / UFSC and as a distance tutor in the Specialization Course in Languages ??and Distance Education-EAD / UFSC. She currently participates in the Education, Communication and Media Research Group-Edumídia-CNPQ / UFSC, is part of the Training and Intervention Program in Games and Cognition-UFSC and the Center for the Production of Playful Digital Content-PROEX / UFSC. She develops research on digital games in a school context and systematizes a playful intervention program to improve the executive functions of children in the first years of Elementary School.

Gabriel Almeida Savonitti, University of São Paulo - USP

Doctor in Physical Education at the University of São Paulo (2019) With research in eSports and human values. Capes researcher, with guidance from Prof. Dr. Kátia Rubio Master in Information Technology and Digital Design (TIDD) from the Pontifical Catholic University of São Paulo (2017). With research in Digital Games and Learning: Characteristics and Potential of Entertainment Games for Teaching English as a Second Language. Capes researcher, with guidance from Prof. Dr. Joao Augusto Mattar. He has experience in eSports and Education with an emphasis on Teaching Methods and Techniques. He holds a degree in Digital Games Technologies from the Pontifical Catholic University of São Paulo (2012).

Marcelo Alberto de Oliveira, University of São Paulo - USP

PhD Student in Education at the Faculty of Philosophy, Sciences and Letters of Ribeirão Preto, University of São Paulo (FFCLRP-USP); Master of Science from the School of Physical Education and Sport at USP (EEFE-USP); Degree in Physical Education from the Federal University of Paraná (UFPR); Scholarship Researcher at the Higher Education Personnel Improvement Coordination (CAPES); Member of the Study and Research Group on Sociocultural and Pedagogical Aspects of Sport (GEPESPE-USP); Former substitute professor at the Federal Technological University of Paraná (UTFPR); At the University of Tsukuba (Japan), he studied International Development through Sport; Black Belt 1st Dan in Shotokan Karate; He worked as a sports coach in university karate teams: UFPR (2015-2016), USP (2019-2020) and SanFran-USP (2019-2021). He has research in the line of sociocultural studies of sport, especially on Karate. He is currently studying the sporting trajectory of athletes from the Brazilian Karate team. Co-author of the book Diário de Karateca.

Rafael Carvalho da Silva Mocarzel, Federal University of Rio de Janeiro | University of Vassouras

PhD in Sport Sciences at the University of Porto (UP / Portugal); Master's in Physical Activity Sciences and Full Degree in Physical Education (UNIVERSO / Brazil); Specialization (Lato Sensu) in Acupuncture (ANHANGUERA / Brazil). COMPLEMENTARY TRAINING: Teacher (Black Belt) in 6 styles of Kung-Fu (Eagle Claw, Tai Chi Chuan, Shuai Jiao, Sanda/Sanshou and Modern Wushu: North & South). Pilates and Dance Instructor (zouk and forró/xote). She also works with Holistic Therapies and Massages. ACADEMIC ACTIVITIES: He is a professor of the undergraduate courses in Physical Education at the Federal University of Rio de Janeiro (UFRJ) and at the University of Vassouras. It integrates 3 research groups: 1) Center for Research, Training, Innovation and Intervention in Sport of the University of Porto (CIFI2D); 2) Psychophysiology and Performance in Sports & Combat Group (UFRJ); and 3) Martial Paths, Humanities and Integral Education Group (EDUCAM). He currently studies Martial Arts in its various areas of expertise, Olympism, Philosophy and Sociology of Sports, Games and eSports, History of Sport, Holistic Therapies and Complementary Integrative Practices in Health (PICS). Author of 3 books. He organized 4 books. He has received 22 awards and/or honors. He taught 76 short (extension) courses. He wrote 11 book chapters. He published 26 articles (national and international). Reviewer of 11 scientific journals. OTHER ACTIONS: Member of the Chamber of Fights and Martial Arts and of the Committee of Teachers of Niterói and Adjacencies of CREF-1. Founder and Former President of the Shaolin Kung-Fu Association of Niterói (AKSN). Former Director of the Kung-Fu Federation of the State of Rio de Janeiro (FKFERJ). Teacher in gyms for over 20 years. Holistic therapist for over 15 years. Researcher and university professor for over 10 years.






Original Article